Plamo vs Plamo version 0.6 is releasing. You can download it all here. This is a big release because despite having maybe the least changes mechanically of all the versions to date, this one has another big leap in "user interface"--the data card has been standardized to include a lot more information, and has been formatted so that you can copy and paste information from the Unit Design Module and it should end up on the data card without any issue. Part of the drive for this was to make managing units a little easier. As in PvP a player controls very few units but has access to many decision points with each one, I wanted the sheet to help manage that. The biggest benefit to the new sheet is it eliminates a double-sided counter sheet from being necessary; there's no longer a pool of damage tokens required to play for units. Structures still use damage tokens, which I don't love, but given they will need a separate marker to indicate their critical effects no matter what, this seems like a good compromise. The Structure damage tokens are also consolidated to be double-sided, with one side as a critical and the other as damage. I also dropped the Penetrating Attack reduction critical since it was probably the least exciting. There's a lot less of them now, so battlefields with crumbling structures everywhere will likely need some extras printed. Otherwise I'm pretty happy with these. The new tokens sheets are a good bit slicker, including rotating ammo counters, double sided energy sliders to indicate recharge (no more tokens for that either!), and so on. All the tokens are taking full advantage of being double-sided now with the exception of the Reload tokens, which honestly I'm not sure what to put on the other side (ammo counters were the obvious choice, but you need to go beyond 4 ammo with those sometimes). In general, now you only need three token sheets printed total, one of which goes onto double-sided tokens--a big reduction from five sheets! In general these changes have made the game easier and faster to play. Changelog: v0.5 to v0.6Plamo Vs Plamo Rulebook Changes
There are now two versions of the UDM; a 'standard' version that looks like a nice, published product, and one that is designed for users to go through and copy-paste stuff from into their unit's data card.
Comments are closed.
|
Archives
November 2020
CategoriesFor other games, articles, and more, check out Placeholder Productions! |